Interacting three joysticks in Windows XP

Interacting three joysticks in Windows XP

Post by nightcaery » Fri, 10 Feb 2006 09:25:57


Hi!

There are several people working on a flight simulator project (both
software and hardware) and we're running into a few issues with
Windows. We're trying to interact three joysticks together to control
the airplane (One for pitch, one for yaw, and one for roll where the
joysticks are only able to move in the designated directions for their
function). Two joysticks will interact together just fine, but it's the
addition of the third that's throwing us off, Windows will recognize
the joystick, but the simulator (We're using FlightGear specifically,
but we're pretty sure it's not a problem with FlightGear, but a general
Windows issue) just won't let the third joystick in on the control
equation. We know you can do it in Linux just fine, but it would be
much more convenient to be able to use Windows. From our research it
looks like Windows will recognize up to 16 game devices attached to a
computer, but will only let you use two at any one point in time. Has
anyone else had this problem of trying to use three game controllers
together in Windows? Is it even possible? Is there something we need to
change in a DLL somewhere? Any help would be appreciated.