On Tue, 13 Apr 2004 23:20:09 +0300, "Ioannis Vranos"
On a 32 bit system, you generally only have about 2GB of virtual
memory to play with - hitting this limit with modern software is a
real possibility. The size of the swap file and physical memory have
no bearing on this - it's an addressing problem that is solved only by
moving to 64-bit architecture, or coming up with another arcane
segmented pointer architecture like DOS's near and far pointers.
C++ FAQ: http://www.yqcomputer.com/
C FAQ: http://www.yqcomputer.com/