Press Release Source: Digital Scores

3DMatrix 1.5 2004 Now Available For Mac OS X

Friday April 16

Major New Release of 3D Graphics Application 3D-Matrix

ADELAIDE AUSTRALIA--Apr. 16, 2004--Digital Scores today announced the

immediate availability of 3D-Matrix 2004 for Mac OS X, a powerful

environment for creating 3D models.

3D Matrix is targeted towards game developers and graphic designers

starting out in 3D modeling. 3D Matrix is easier to use than other

modeling packages, and offers an extensive range of export functions

so 3D Matrix can act as a gateway to other powerful tools.

Visual artists can quickly put complex 3D objects together and export

high resolution JPG images from scenes.

"3D Matrix 2004 has features that should have been there in earlier

versions, such as a multiple step undo and an open source file format.

We have kept the same 3D editing paradigm that we think is the easiest

to use out there" said Julian Cochran, president of products, Digital

Scores. "We can't wait to see some of the structures that creative

people will be coming out with and inspired games that developers will

be producing."

3D Matrix 2004 delivers substantial upgrades from the earlier

versions, offering an XML file format that gives developers more

control of the data, a flexible and memory efficient model design,

mirrored polygon groups that can be skewed and distorted, new polygon

optimization tools, a multi-step undo and redo feature and significant

upgrades to the Digital Scores GUI including a built-in web browser

and help system.

The application runs under Windows XP, Mac OS X and Linux.

Pricing and Availability

The free Lite Edition of 3DMatrix 2004, limited by reduced polygon

count, is available for download now from

www.digitalscores.com/3dmatrix. The commercial Standard Edition is

priced at US$299. Students can purchase the Standard Edition of 3D

Matrix at the academic price of US$79.

About Digital Scores

Making software that lasts. Digital Scores is motivated by the belief

that great software design requires the clearest view of the future

along with the leadership and courage to position products for this

future. Digital Scores create custom software solutions, provide

consultation for data recovery and risk management as well as

marketing their own products that work over the internet, desktops and

wireless devices.

The Digital Scores logo and 3D-Matrix are trademarks or registered

trademarks of Digital Scores Pty Ltd, which may be registered in the

United States and internationally.

Other product or service names mentioned herein are the trademarks of

their respective owners.

---------------------------------------------------------------------------

Contact:

Digital Scores

Julian Cochran

XXXX@XXXXX.COM

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Source: DigitalScores, www.digitalscores.com

1. Press release: Major New Release of 3D-Matrix

2. 2d-matrix = sum( 3d-matrix , dim )

Hello everyone

I just encountered two problems at once. First of all I want to calculate the sum of a 3d-matrix with respect to one dimension! Unfortunately the sum only seems to work with 2d-matrices.

The second problem is a mathematical problem. I am pretty sure that it's possible to change a n x m x 1 matrix to an n x m x p matrix by multiplying it with something else. Since I could not figure it out I used a loop, but I guess that's not very effective if I want to use this part multiple times

My program is as follows:

syms a b c d e f

pos=[a b;c d;e f]; % x,y

[np,nd]=size(pos); %number of points, number of dimensions

for k1=1:np; pos1(k1,:,:)=pos'; pos2(:,:,k1)=pos; end % OPTIMIZE !!

(pos1-pos2).^2 % here it is a 3x2x3 matrix

sum( (pos1-pos2).^2 ,2) % here it is a 3x1 vector

I would really appreciate your help ..

thanks in advance

stefan

(the whole point of this program is to calculate the distances between all points given in pos)

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