by Zhaohui Xi » Sun, 01 Apr 2007 01:52:34
1. Seamless textures from images/texture synthesis by example
2. active texture unit versus active texture image unit
3. Seamless textures from images/texture synthesis by example
4. Background Texture Image- completely fill area
5. Regular 2D texture vs 3D volume texture
6. All Textures in Use, Cannot Evict Texture
7. How to dynamically set texture/sampler filter modes for textures in .fx files???
8. converting gray texture to black texture.
9. Question on texture wrapping / multiple textures
10. Render in a texture using itself as a texture?
11. renderingto texture while using same texture for lookup
12. Copy Texture from VMR9 PresentImage to private texture
13. how to use GetRenderTargetData to download the texture to a D3DPOOL_SYSTEMMEM texture,
14. GL 1.0 style texturing: without texture objects
15. FVF Problem: Can two textures use the same texture coordinates