In article < XXXX@XXXXX.COM >,
Sounds like a fun project, but the hardware element makes it difficult.
If you haven't actually played with the non-standard controls, though,
how can you say anything about whether it would probably be a success?
If it's fun with ordinary controls, you could release a software
version (with special control interface options for those who want to
build them, if you like).
You really do need to build a working version before you can comment on
this. (Incidentally, if the control system is very innovative and
could apply to other games, you should consider the possibility of
applying for a patent. Another reason to build a working model first!)
- Gerry Quinn