A more realistic 2D water effect

A more realistic 2D water effect

Post by The Drago » Tue, 04 Jan 2005 16:30:34


I remember seeing a water effect quite a while back that seemed to be
much more realistic than any I could find source for lately on the net.

The water effect Im talking about looks like a close up shot of a single
drop of water, and its "ringlets" expanding out, with proper co-interference
if more than one drop hits etc.

If anyone here has any source code, or perhaps can point me to a decent
tutorial, or even could perhaps describe to me in detail how to go about
writing this effect, I would be quite grateful, as I've been looking for
the answer to this for a while.

-- The Dragon
MHM 7x9, Hits ya harder than a 2x4.
 
 
 

A more realistic 2D water effect

Post by Cool Hand » Tue, 04 Jan 2005 22:18:00

The Dragon < XXXX@XXXXX.COM > wrote in



Are you talking about this simple effect?

http://freespace. *** .net/hugo.elias/graphics/x_water.htm

That guy's site is pretty interesting:

http://freespace. *** .net/hugo.elias/

 
 
 

A more realistic 2D water effect

Post by The Drago » Wed, 05 Jan 2005 07:26:23


Actually, thats the effect I was talking about being the one I didn't
want. This one actually shows significant wave depth, it apparently uses
polar coordinates or something.

-- The Dragon
MHM 7x9, hits ya harder than a 2x4.
 
 
 

A more realistic 2D water effect

Post by Mad On » Wed, 05 Jan 2005 18:38:19

> Actually, thats the effect I was talking about being the one I didn't

Check this site, there is a paper there about modelling fluids:
http://www.yqcomputer.com/ ~carlson/