locators controlling and object and object controlling those locators...

locators controlling and object and object controlling those locators...

Post by Sal » Tue, 06 Jan 2004 18:00:47


I have a planar equiliateral triangle who's movement and rotation I want
to be controlled by 3 locators: one placed in the center of each of the
triangle's edges. So basically each locator is like a "hinge" that the
triangle will rotate around. When I move/rotate one locator I want the
triangle and all of the locators to move along with it and if I
move/rotate the triangle I want all of the locators to move along with
it and reorient to the new position. I'm not really "set" on using
locators, I chose them because I didn't know what else to do, I just
want to really be able to rotate the triangle like it had hinges at the
centers of each of the edges. I usually don't ever leave the Modelling
or Rendering modules, so I'm clueless when it comes to anything related
to rigging or animation :( Any ideas would be greatly appreciated. Thanks!

-Sal