Combine polygons

Combine polygons

Post by Bastian We » Wed, 07 Jan 2004 12:12:09


Hi!

I've just tried to combine polygons in cinema,
but it seems, that there is no function available?!
It really should be possible to do so ...?

If there's a function to split, there must be a
function to combine ... but I didn't find it.

Could anyone help, please?

Thanks in advance,
sincerely,
Bastian
 
 
 

Combine polygons

Post by Nige » Wed, 07 Jan 2004 15:52:32

Hi Bastian

I'm only a newbie but I think you group the objects then use the connect
command. This creates a new object with combined points.

Hope this helps.

Nigel

 
 
 

Combine polygons

Post by Bastian We » Thu, 08 Jan 2004 01:35:48

Hi Nigel,


thanks, first of all, but let me explain it a little more detailed:

I got 1 object with lots of polygons and I want to combine
some of those into 1 polygon, but still on the same object,
just to save rendering time. The connect function will only
work, if there's more than 1 object and will combine those
objects.

Any further ideas?

Greetz,
Bastian
 
 
 

Combine polygons

Post by Nige » Thu, 08 Jan 2004 06:25:39

Hi Bastian

Another idea is to copy points in the structure manager. Change objects
then from the structure manager, paste the copied points. Then use the
bridge tool to make the new polygons.

If that doesn't work, I'd check out the Renderosity C4D forum as that's a
lot busier than this one.

Cheers

Nigel
 
 
 

Combine polygons

Post by gary_tallo » Thu, 08 Jan 2004 08:50:28

Change to point mode, select multiple points and 'wield' them
together, be warned that if you are working with quads that this will
create triangles in your mesh.
 
 
 

Combine polygons

Post by Bastian We » Thu, 08 Jan 2004 12:38:33

Hi Nigel and Flazza,

thanks for your help, I got it now. Little bit
complicated, isn't it? I wonder what's wrong
with a polygon-combine-function ... hmm ... :-)

Whatever, thanx anyway!
Greetz,
Bastian