C4D Quicktime VR Background

C4D Quicktime VR Background

Post by jayma » Thu, 01 Dec 2005 00:33:24

I'm trying to render out a Quicktime VR movie of a model I made.

I have a Sky Object for the reflections in the model.

My problem is I need the Quicktime VR movie to render on a plain white

I haven't been able to figure out how to not have the SKY Object render
while holding the reflections from it.

Any ideas? Is this possible to do?



C4D Quicktime VR Background

Post by Invisible » Thu, 01 Dec 2005 18:08:28

This is probably not what you want but selec tthe Sky object and in
the Attributes tab on the Basic menu select Visible In Renderer to Off
This will not render the Sky object though you'll prob end up with a
black background.

Alternatively make the sky object visible in renderer, create a new
material with colour white and assign it to the sky object
Invisible Friend


C4D Quicktime VR Background

Post by jayma » Thu, 01 Dec 2005 21:47:56

Thanks. I figured it out by looking at some of the sample scenes...

There is a tag you can add to an object (Composite Tag) that you can
specify if it will be visible by the camera, but still project/reflect
as it were in the scene.

Thanks again!