I'm writing a thesis about a new way to raytrace splines with on-the-fly

evaluation. I'm a bit unsure about the common practice used in known

renderers. Does anyone have any information about this?

What's the most common way of rendering a spline surface? (NURBS etc.)

1. common ways creating projects.

2. Most common ways to utlize continuations?

Hi folks,

What are some of the most common ways to utilize continuations?

Regards,

Griff

3. Thin-Plate Splines / tpaps from Spline Toolbox, how to use?

4. can matlab spline toolbox do multivariate spline fitting?

5. spline interpolation (was: [metapost] spline paths in graph.mp)

6. multi colored splines or "parallel" splines

7. how to draw a string aligned with a Bezier spline and a normal spline?

8. Definition of "Tension Splines" (T-Splines)

9. Help with Spline program without spline function!

10. splines wishes? (was POLL :splines/surfacing use )

11. Combining chains of cubic splines into approximate single splines?

12. Spline between two 2D-Splines

13. Difference between spline and interp1(method spline)

14. How to connect b-spline surface or fill the hole between the b-spline surface patches

15. Obtaining Cubic spline interpolation from spline interpolation

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