[Please do not mail me a copy of your followup]
Murrgon < XXXX@XXXXX.COM > spake the secret code
< XXXX@XXXXX.COM > thusly:
I wouldn't expect the runtime performance of an NxMx1 volume texture
to be the same as an NxM texture.
You haven't stated why you want to do this, either...
"The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
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