Where to begin kernel programming?

Where to begin kernel programming?

Post by Tayfun dem » Thu, 16 Jun 2005 19:41:09


Hi guys

What I would like to know is how to develop game trainers (a little
softwares that gives you unlimited life or healt or something else in
games). I have 4 years of C experience and I have read Programming Windows,
Charles Petzold and other books that didnt take me far away from Petzold's
book. I have a little bit of 80x86 Assambly language knowladge.

It would be very nice if you could advise me what i shall read next? I have
checked amazon.com and most of the books there seemed unprofessional for me.
I dont expect that there would be spesific books to my need but it would be
ok if you could suggest something about win32 kernel programming.
Thanx.
Tayfun demir.
 
 
 

Where to begin kernel programming?

Post by Doron Hola » Fri, 17 Jun 2005 17:28:44

i would start with the Solomon/Russinovich book (Inside Windows Xxx) for how
the kernel is structured and Walter Oney's Programming WDM Drivers 2nd
edition for how to write a driver.

d

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Where to begin kernel programming?

Post by Tayfun dem » Fri, 17 Jun 2005 18:57:31

Thank you so much for your answer Doron.
Tayfun demir.


"Doron Holan [MS]" < XXXX@XXXXX.COM >, haber iletisinde nlar
yazd% XXXX@XXXXX.COM ...> >i would start with the Solomon/Russinovich book (Inside Windows Xxx) for > >how the kernel is structured and Walter Oney's Programming WDM Drivers 2nd > >edition for how to write a driver.> >> > d> >> > -- > > Please do not send e-mail directly to this alias. this alias is for > > newsgroup purposes only.> > This posting is provided "AS IS" with no warranties, and confers no > > rights.> >
 
 
 

Where to begin kernel programming?

Post by Arkady Fre » Fri, 17 Jun 2005 21:35:16

Additionally , must is IMHO
http://www.yqcomputer.com/

Arkady
P.S. BTW for tutorials ( general ) look at CBT hook ( SetWindowsHook(Ex) )


> "Doron Holan [MS]" < XXXX@XXXXX.COM >, haber iletisinde nlar >> yazd% XXXX@XXXXX.COM ...>>>>i would start with the Solomon/Russinovich book (Inside Windows Xxx) for >>>>how the kernel is structured and Walter Oney's Programming WDM Drivers 2nd >>>>edition for how to write a driver.>>>>>>>> d>>>>>>>> -- >>>> Please do not send e-mail directly to this alias. this alias is for >>>> newsgroup purposes only.>>>> This posting is provided "AS IS" with no warranties, and confers no >>>> rights.>>>>> >> >
 
 
 

Where to begin kernel programming?

Post by Pavel A » Sun, 19 Jun 2005 00:35:44


I'm not sure what exactly means your request. Are you asking how to crack
or break commercial PC games using kernel mode hacks?
If so - get a life. Maybe, leave coding for a while and go learn marketing
and business psychology. Then approach vendors of commercial games and
try to sell your idea to them.

--PA
 
 
 

Where to begin kernel programming?

Post by Tayfun dem » Sun, 19 Jun 2005 20:14:38

Thank you for your opinion Pavel. I had already studied marketing and I had
read few books on psycology. What I am trying to do is to have fun while
conding and enjoying unlimited life in the games that i like.
But I ll still keep in mind what you said.
Thanx.
Tayfun demir.




"Pavel A." < XXXX@XXXXX.COM >, haber iletisinde nlar
 
 
 

Where to begin kernel programming?

Post by Tim Robert » Mon, 20 Jun 2005 13:20:09


The problem, Tayfun, is that every game implements this differently. It's
not just a matter of intercepting the "CheckNumberOfLives" API. For each
game, you will have to use a de *** to trace through the code --
tediously -- and figure out where things like the "number of lives" are
manipulated.

Given the large size of most game engines, figuring out which code is
executed ONLY when a game expires is not an easy thing.
--
- Tim Roberts, XXXX@XXXXX.COM
Providenza & Boekelheide, Inc