POV-Ray 3.6.1 compiled!!!

POV-Ray 3.6.1 compiled!!!

Post by Mentore Si » Mon, 28 Mar 2011 17:36:30

Hello all!

I just want to inform you that I finally got to compile POV-Ray 3.6.1
with gcc 4.5.2.

pdksh ./configure got rid of the libtiff configuring problem I had
with sh and ash (configure wasn't able to find gcc.exe for libtiff).

Now I got a povray.exe file and threw it into a bin/subdirectory I
created into the original source distribution. I will try to run it on
some sample scenes and see if it works fine (I surely hope so!).

Should it work, I will upload it on Hobbes asap!
Mentore Siesto

1. pov2mesh: evaluate POV-Ray .pov files to Maya .obj files (for city generation, etc.)

2. updated on pov-ray mode for emacs

The emacs's pove mode, originally by Peter W Boettcher in 1997, and
worked by several others, has been out of date since 2003. It doesn't
run in emacs 22 and it's not trivial to fix.

Am glad to announce that Marco Pessotto has fixed many problem and is
actively developing the mode. Now it works in emacs 22.

You can get the current version at:


or direct link at
(this direct link won't work for long since the version gets updated
about weekly)

This mode features customizable syntax coloring, keyword completion,
keyword documentation lookup, over 200 templates insertion (such as
inc files, color, lighting, shape, transformation ...etc templates),
toolbar, and other features.

He's looking for feedback, especially Windows users. (he's on linux,
i'm on OSX)

Right now, there are still some imperfections... For example, a shell
script is used to nstall?it by modifying the elisp file to add
paths to POV-Ray documentation. However, it works quite well as is.

So, if you use POV-Ray, please give it a try and give him feedback.
(his email address is in the file.)


? http://www.yqcomputer.com/


3. Making good light beams in POV-Ray

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5. POV-Ray question: splines

6. Project an image in Pov-ray

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8. Space settlement rendering in POV-Ray

9. This possible with POV-RAY?

10. Article: Generating 3D Graphics in .NET using POV-Ray

11. "Banked" Camera in PoV-Ray (3.6)

12. [POV-Ray] Shading traingles vs. mesh of triangles

13. POV-Ray news server