ListView headache - null items?

ListView headache - null items?

Post by rogercnorr » Tue, 01 May 2007 23:39:12


I'm searching for an explanation of some odd ListView behavior (odd to
me at least). My ListView is telling me that several of the items in
its collection are null, but I don't see how that's possible.

In the constructor of my class I add several objects to the list view,
like such:

ListViewItem item = new ListViewItem( itemLabel );
nodeItem.Checked = itemChecked;
nodeItem.ImageIndex = itemImage;
_listView.Items.Add( item );

All of this goes on inside of a BeginUpdate(), EndUpdate() block. If
I set a breakpoint after the EndUpdate() is called, an inspection of
the ListView reveals that all of the items have been added correctly
(i.e. there are no null objects in the ListView's collection).

However, after the constructor of my form finishes, the ListView is
firing an ItemChecked event. In this event handler I have something
like the following:

foreach( ListViewItem item in _listView.Items )
{
if( item.Checked ) {
// Do something
}
}

The odd behavior is that at this point the ListView now contains a
bunch of null objects (except for the first object). The above code
throws a null reference when it gets past the 1st object in the list.

Can anyone explain this behavior? I'm 100% certain that my code is
not manually removing items from the list.
 
 
 

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However, if I click a image near the top then shift-click an image several
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Unfortuantely this renders each image multiple times and is really sloooow.

Is there a best way to avoid or short circuit the _ItemClick from firing for
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I need to look at ctrl-click now too.

I see several possibilities for a solution that I have not yet coded but was
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