"Decent" "realistic" multiplayer FPS recommendations?

"Decent" "realistic" multiplayer FPS recommendations?

Post by Memnoc » Fri, 26 Sep 2008 22:57:34


On Thu, 25 Sep 2008 05:58:26 GMT, Flat Earth Society < XXXX@XXXXX.COM >




That isn't the point of the simulation though. If you shoot someone you don't
expect to see that kind of rediculous Hollywood effect of people being blown
off their feet and getting thrown 10 feet backwards. And if you are playing a
game like this looking for realism, the quality of the animations shouldn't be
your priority, although they could do with improvement I admit. For the
record, the animations in VBS2 are better and are continually worked on, with
the military sponsors help of course!
 
 
 

"Decent" "realistic" multiplayer FPS recommendations?

Post by Memnoc » Fri, 26 Sep 2008 22:58:37

On Thu, 25 Sep 2008 06:04:43 GMT, Flat Earth Society < XXXX@XXXXX.COM >




LOL You really have got a bone to pick with this haven't you. Okay, you go
back to DoD or CS then. I know which is the better game.

 
 
 

"Decent" "realistic" multiplayer FPS recommendations?

Post by known1 » Sat, 27 Sep 2008 06:26:02


thanks I will check that place out. the AA graphics are very fluid and
beautiful for me, unfortuatly, there just is something wrong with my
character movement such as aiming or running. its like my character is
drunk, or sluggish or too loose. I just cannot find a nice dry tight
medium like I had in operationflashpoint as far as aiming or weapon
movement.Iin opfp I could spin around and put a bead on a running
soldier.now its like my soldier is drinking jagermeister.

after playing with the aiming controls mouse stuff, my soldiers gun
swings wildly, or itstoo slugish. just cannot get a feel. very weird.
I am thinking its a glitch or something but I saw others complained
about it elsewhere and even on this forum.

anyways,I'm goign to be optimisitic about armed *** 2. but I will
check out your link. thanks!