Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by Jonah Falc » Thu, 23 Mar 2006 22:46:13

scream at this *PC* review urging people to buy a 360 just to play


"Remember that episode of The Simpsons where Homer goes to hell and is
sentenced to eat donuts for eternity, only to find that all of the
Krispy Kremes in the fiery abyss cannot quell his unending hankering
for the fried doughy treats? Well it won't be long after you start
playing The Elder Scrolls IV: Oblivion before you're just like the
animated lair-scarfer, except you'll be in hell fighting monsters
and it'll be your penchant for adventuring and treasure hunting that'll
be insatiable."

(gulp) (gulp) (gulp) (gulp) (gulp) (gulp) (gulp) (gulp) (gulp) (gulp)
(gulp) (gulp) (gulp) (gulp) "More!" (gulp) (gulp) (gulp) (gulp) (gulp)
(gulp) (gulp) (gulp)

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by Jonah Falc » Thu, 23 Mar 2006 22:50:30

Ah, and here's the reason for the urging of buying a 360 to play
Oblivion, in the Games Radar review:

"PC users, beware - you need a monster to run this. On a respectable
3.0 Ghz machine with a gig of RAM and a GeForce 6800 GT, Oblivion had
trouble hitting a decent frame rate at 1024x768 - at its own
recommended settings. (If that tech talk means nothing to you, you
probably shouldn't even try to run this game on PC.) The more hardware
you can throw at this game, the better."

Ouch. And Bethesda was annoyed *I* said you needed a monster rig to
play Morrowind at the time in my UGO.com review for the PC version.


Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by Wolfin » Thu, 23 Mar 2006 23:00:52

I dunno, I could only play for like an hour last night or so, I have a
3.2Ghz with 2GB RAM and a GeForce 6600GT at 1240x1024 resolution (up
from the game suggested 640x480 lol), I also turned on blum (or bloom?)
effects (no antialiasing though) and at least in the caves it was just
fine. I'll let you know how it goes tonight after I get out in the
open world though

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by mace » Thu, 23 Mar 2006 23:02:36

Really!? I had a half year old mid-price PC (NW XXXX@XXXXX.COM , 256 ram,
TI4400) at the time and it ran beautifully at 1280x1024.

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by Mr. Limpe » Thu, 23 Mar 2006 23:40:42

I've got:

P4 3.4
2 gigs of RAM
FX 5900XT

It should be a pig on my system but (at low, low settings) it runs smooth as
silk (except for the character creation stuff where it's choppy as hell).
I'm e *** d to know that when the game grows dull, a new vid card will perk
'er right up!

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by Mark Morri » Thu, 23 Mar 2006 23:45:17

My specs -

3Ghz Athlon 64, GeForce 5900FX, 2 GB of RAM.

Setting set to minimum (although I over-rode the 'trees' and
'buildings' pop up distance. Runs really nice in 800x600. Originally
tried 1280x768, but was jittery.

Simply beautiful - only polayed for 2 hours before work this morning,
but 2 underground areas I saw were lovely, and the outdoors is
georgous - day and night.

Definitely getting a new gfx card after payday, though.


Bunnies aren't just cute like everybody supposes !
They got them hoppy legs and twitchy little noses !
And what's with all the carrots ?
What do they need such good eyesight for anyway ?
Bunnies ! Bunnies ! It must be BUNNIES !

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by Trimble Br » Fri, 24 Mar 2006 00:24:29

>> They say; "...PC users, beware - you need a monster to run this. On a

Others seem ok with mid-range machines....its most likely a matter of
identifing one or 2 graphics features that demand to much from your
particular graphics card and turning just them down ...
e.g Call of Duty 2 was imposible untill I altered a texture type setting
then fine with little quality change..
Keeping AA and AF very low or off on the less-new cards (Radeon 9800 etc)
will help a lot as that last gen. of graphics cards really slow up with
these features ..

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by razorwolft » Fri, 24 Mar 2006 01:39:57

running well on auto detect settings "high"
2gig ram
game runs and looks great with the exception of the intro video, which
stuttered and froze in blocks

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by john.ds » Fri, 24 Mar 2006 01:55:13

Nothing to do with your video card. Turn off all background programs
including virus and spyware killers and defrag your C: drive and the
drive on which the game is installed, if different. How much memory do
you have ???

John Lewis

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by Wolfin » Fri, 24 Mar 2006 02:43:24

I dunno. My recommendations are somewhat different:
- Do NOT turn off your antivirus
- Make sure you have *at least* 1GB RAM
- Don't bother defragmenting your HD. My computer never had a defrag
in like 3 years (heavy usage and lots of
installations/uninstallations). Did a defrag, didn't notice a
difference in any program. But of course, it won't make it slower so
you can do it 'just cause'.
- Downloaded the latest video drivers for your card.
- Make sure you don't have spyware software, run Spybot or whatever
antispyware you use.
- Turn off all your little messaging programs (AIM/Yahoo messenger,

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by john.ds » Fri, 24 Mar 2006 02:50:15

On 22 Mar 2006 05:50:30 -0800, "Jonah Falcon"

Oblivion has a VAST array of graphics settings. Whether you need a
monster to run the game is entirely dependent on your graphics
fixations and the size of your wallet. Sure, if you really want
near-maximum everything at 2048x1536 ( in-game available..) and like
to live with your nose pressed to the screen counting pixels, then go
for a dual-SLI 7900GTX OC and still be prepared to back off a few
settings. However, I highly recommend 7900GTX in quad-SLI to play
Oblivion properly ......:-) :) Oops, sorry, I mean to VIEW Oblivion
properly and bore others about the frame-rate and pretty graphics you
can achieve with your super-expensive toys ...... For the rest of us
who actually enjoy great gameplay, the game will be totally immersive
at far lower settings.

I am running a single 7800GTX256 @ 1280x960. Looks gorgeous,
plays great. Far Cry-type calibre graphics. Oblivion will indeed join
the ranks of the premier *** graphical benchmarks and probably

Use the automated detection to establish a reasonable starting-point
for the Video settings and tweak from there. The detection is quite
conservative. If the graphics still has erratic stutters after the
first few minutes of play-- the game seems to be very busy (caching
?) at the beginning of the starting dungeon -- check that all
background programs are turned off. Your mileage may vary from mine
on the subject of stutters (not to be confused with low frame-rate)
--- I am running a dual-core system (X2) with 2 Gbytes of memory, and
the Oblivion directory is loaded on a RAID0 array. I yet need to
experiment with turning one core off. Oblivion is supposed to take
advantage of the second core when background-loading new areas.
In the open areas, when comparing Oblivion and Morrowind on the
same X2 system, the highly irritating MW load-stutters (still present)
have finally been banished on Oblivion.

John Lewis

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by Les Stee » Fri, 24 Mar 2006 04:12:00

Its running lovely here too. Auto detected as ultra high, but I changed res
to 1280x1024.

Have an opteron 144 with a conservative o/c to 2.1Ghz ( *** motherboard)
X1800XT 512Mb at default
1Gb ram

so far hasn't dropped below 20fps, goes as high as 80fps

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by Brito » Fri, 24 Mar 2006 04:14:22


Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by dawg » Fri, 24 Mar 2006 04:38:36

Gonna wait a month or two and get either a 6800GT or a 6800GS. I know my
FX5900 won't cut it in most DX9 games.
The rest of my system should be okay.
Nforce 3 AGP mobo
A64 2800+ running at 2.2ghz

Oblivion (PC) reviews: GameDaily (4.5/5), Games Radar (10/10)

Post by Morga » Fri, 24 Mar 2006 05:10:24

I'm i nthe UK so the game isn't out until Friday. My spc's not bad:

Athlon 64 FX-55
2 Gig of DDR400 RAM
Nforce 4 Motherboard
Radeon X850 XT (haven't graphics cards got confusing this the last couple of
A couple of SATA 150s running in RAID 0

Can anyone who's running it on a similar rig let me know how the performance


* He's an idiot, but I'll defend him in that.