Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by parallax-s » Mon, 21 Sep 2009 14:25:12


During the AMD Vision event, we got the opportunity to talk to Mike
Gamble, manager of CryTek's Engine Licensing Business. In a discussion
that spanned from different APIs to challenges in adopting new
platform.

Due to expansion from a PC-only to a multi-platform engine, CryTek
scored several new customers. At present time, CryTek has more
thandozen oflicensees, who will all utilize the next-generation
CryEngine3. CryEngine 3 is set to debut next month [October], and
there areloads of projects that will utilize that engine, especially
fewsurprises for the consoles.

On the pictures in this article, you can see the demo of the engine
running DirectX 9 build, expandable with DirectX 10, 10.1 and 11
extensions - depending on the adoption by the licensee. Thus, we'll
refrain from commenting on the obligatory ATI's "DirectX 11 *** "
cardboard, because the information there wasn't correct.

Mike told us that the capabilities of DirectX9 [when properly
optimized] are brilliant for customers that want to develop a title
for current generation of consoles and PCs. The customers that are
targeting next-generation console cycle and the PC should build upon
the strengths of DirectX 11 API, given that most of next-generation
console hardware will be locked down sometime next year, and pushed
out in 2012-2013 frame. We got the same feedback from Epic in the
matter of Unreal Engine 4, and the time will tell can CryTek develop
into a successful engine developer as well. So far, the work on Crysis
2 is progressing with more impact on gameplay than ever before.

Our take is that CryEngine 3 simply blew our minds with the realistic
water physics and effects on the "camera" viewpoint... it was really
interesting to feel the immersion effect, so the guys and girls in
CryTek are looking good to win the award for the best looking water of
them all.

http://www.yqcomputer.com/
 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by Tom » Mon, 21 Sep 2009 15:13:12


A little off-topic, but anyway:

I am seriously thinking of getting a very high end *** rig (I am tired of
nothing getting better on the 360 for looks) and I want RPGs and good RTS
game, there are too few for me. So when I read about the DX11 coming out on
ATI's next 5000 series cards, I began holding back, because Nvidia will
follow suit, and though typically more expensive, Nvidia almost always has
issues solved with the driver support whereas ATI take too much time on
newer cards.

Having said this and reading what this article states, I am now wondering if
I should wait for those cards simply because it doesn't seem that DX11 is
going to be an issue for necessity for a few years to come; hell, many
current games still use DX9.

 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by Jim » Mon, 21 Sep 2009 15:18:30

MS is going use the Wii stradegy and turn the 720 into a Celeron300A
(moddable to 450MHZ) and Intel i740. Sony to not be outdone will buy NexGen
from AMD so they can they have the only console with a NexGen CPU. It will
use use a Nx686 180MHZ (PR233) and S3 Virge with a PCI slot for a Voodoo1
upgrade. Nintendo will just duct tape 2 Donkey Kong arcade cabinets
together (dual Z80s!) and call it a day.
 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by parallax-s » Mon, 21 Sep 2009 19:44:04


LOL.
 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by Tom » Mon, 21 Sep 2009 20:17:54


LMAO! Good one.
 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by ksdj » Mon, 21 Sep 2009 22:40:52

Where's that ONLIVE bs in all of this?

Didn't they say Crysis was running?

Yeah sure ok
 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by Jim » Tue, 22 Sep 2009 13:31:03

OnLive is going to use the IP over avian transport protocol.
http://www.yqcomputer.com/
You play your game on a blank screen then they send the video on a memory
card.
 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by alMIGHT » Tue, 22 Sep 2009 23:02:57


Amen! Xbox 720 in 2012? I'm down with that.
 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by alMIGHT » Tue, 22 Sep 2009 23:05:17

n Sep 20, 2:13m, "Tom" < XXXX@XXXXX.COM > wrote:

Which is why we need another console generation to start sooner rather
than later! I take back my previous message in this thread! 2011,
gentlemen... please!


It doesn't seem like there are very many of those on any platform
besides the DS.


 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by alMIGHT » Tue, 22 Sep 2009 23:06:10


I tried to warn you way back when not to get your hopes up for that
bullshit...
 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by alMIGHT » Tue, 22 Sep 2009 23:07:19


LOL. Imagine trying to play an entire game like that.
 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by The alMIGH » Wed, 23 Sep 2009 04:42:55

On Sep 21, 1:52m, Memnoch



I would be very surprised if Microsoft didn't take their time to make
sure something like that didn't happen again.
 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by Tom » Wed, 23 Sep 2009 06:21:22


"alMIGHTY" < XXXX@XXXXX.COM > wrote in message
news: XXXX@XXXXX.COM ...

I was really hoping for a 2010 release as 2011 is a bit far off, so that is
long enough for me to get a good rig now. I can understand why MS would wait
longer as to extend their profits from their games/accessories and maybe get
the Xbox series closer to being in the black (if if doesn't get there when
it is all said and done). I just will wait for Windows 7 and see what Nvidia
has for their DX11 answer. If ATI would pick up speed on how fast they get
quality drivers released, I would go with them since they are typically
cheaper and they arelready to release their DX11 cards within a week or so
from now.


There are more RPG and RTS games on PC than on any console at this time.
Besides
as they come out, the PC versions are nearly all better and you can do more
with the PC versions as well as get the best of graphics. Hell, I may even
do MW2 on PC if I get the PC around the time it comes out. The PC I want
will be easily powerful (minimum of 2gigs graphics power) enough as to watch
BR movies on my TV (if I want to anyway) and I could even play the game over
on my big Sammy if I want.

I think I finally hit the point where I just don't care about online
shooters anymore for any console, maybe I am just burned out from playing
them over the years and nothing seems fresh about the whole MP shooter theme
anymore. The whole theme is just plain worn out for me and I haven't seen
anything fresh (what could make it more fresh when it is the same thing over
and over again shooting people, scoring points?) and then dealing with the
trash talk and kiddies. I think the MP in Modern Warfare may have been the
last for me and I haven't seen anything that remotely interest me (though
B:BC was pretty damn good). I am definitely getting MW2, but I doubt I will
play much MP as it seems to have the same set-up as MW with a few new
weapons.

 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by Yousuf Kha » Wed, 23 Sep 2009 13:30:26


ATI's drivers aren't that much of a problem these days. For the most
part, both ATI's and Nvidia's drivers are just "cheat engines", where
they detect which game you're playing and they setup the video
parameters properly for each game. So there's always a new Catalyst or
Geforce driver a few months down the road that will update the support
for any problems in any particular game.


As for DirectX 11, it's only an issue if you're running Windows Vista or
Windows 7. DirectX 9 is what runs on XP and it'll never be updated.
That's why games still have a DirectX 9 mode. The features that set
DirectX 10, 10.1, and 11 apart from 9 are turned off in XP. It's much
like disabling graphics features in a game to get better game play.

Yousuf Khan
 
 
 

Crytek: Next-Gen Console Hardware Locked Down Next Year, Out In 2012-2013, Epic Agrees

Post by Yousuf Kha » Wed, 23 Sep 2009 13:33:17


I'd be very surprised if Microsoft did fix it for the next time. Why
break a tradition now?

Yousuf Khan