On Sun, 17 Aug 2003 08:03:16 +1000, "Sean"
1) There is an older MS Knowledge Base article on this that suggests
to use Pixel ScaleMode rather than Twips. It does the job, but from
what I have read recently, some say it is not currently the preferred
2) In Twips ScaleMode, controls that have a graphic should be
resized at runtime using Screen.TwipsPerPixel. For a 320 x 240
picture, a flat picture box whose width is 320*Screen.TwipsPerPixelX
and whose height is 240*Screen.TwipsPerPixelY will be the correct
container size in any font setting.
3) I have a couple of commercial apps (games especially) that check
for font setting at startup. If other than small (normal) font
setting, they simply display a message telling the user to change
their font setting to small (normal) in order to run the app. Not a
desirable method IMO.