Sorry if this is a FAQ - if there's a document or something addressing this
issue already, I'll be grateful if someone can point me to it.
There's a lot of great games that I remember from my youth (Rocky's Boots,
Robot Odyssey, Star Flight I/II, Star Control 2, most Lucas Arts games, etc.
etc.) that I'd like to be able to play again, and also introduce to my
children. (hey, they're low-res but they're still fun! :-) )
Rather than tearing my hair out trying to get DOS and DOS sound emulation
working under WinXP, I think I'll just take my old P-166 and build a legacy
machine out of it. It'll probably run DOS 6.22 and maybe Win3.1. Might
even put a 5.25" drive in it just for kicks.
So I'm wondering, what soundcard would be the most compatible for old games
running in a pure DOS environment? Obviously I could get an old original
AdLib or Soundblaster for total compatibility, but I'd really like to get
the last, greatest DOS-based soundcard that was well-supported by games
before the Windows 95 era.
What would that be? Looking around on eBay, I see things like :
- SoundBlaster Pro (CT1600)
- A bunch of SoundBlaster 16 varieties (SB 16 Basic, SB 16 Pro, SB 16 Value,
SB 16 ASP)
- SoundBlaster 32 and AWE32
- SoundBlaster AWE64
etc. Obviously the quality improves as you go on through the history of
Creative's cards, but I don't want to get a card that sounds great under
game X but gives up downward compatibility such that game Y can't work with
it or can only work unreliably.
I hope that makes sense. Any help would be appreciated - thanks!